Tom Clancy’s Rainbow 6 Siege: Y4S3 Review

Kade Brackin, Fine Arts Editor

Info.

Tom Clancy’s Rainbow 6 Siege, or Rainbow for short, is a realistic multiplayer FPS 

( First Person Shooter) game developed by Ubisoft Montreal and published by Ubisoft and is the 21st game in the Rainbow Six series. The game was released on December 1, 2015, for Xbox One, PS4, and PC and has since developed a player base of 40 million across all platforms. It features operator selection, where at the beginning of the round, you select one of 50 unique operators; 25 on attack or 25 on defense (provided you have them unlocked). The game is also objective-based with three game modes: bomb, secure area and hostage. There is an array of weapons at your disposal, including sub-machine guns, assault rifles, shotguns and designated marksman rifles.

 

How it’s different

Rainbow sets itself apart by being almost exclusively multiplayer. If you don’t have a good internet connection, this game is not for you. However, if you do have a good connection, this game differentiates itself in numerous other ways. 

The biggest difference in Rainbow as compared to other modern FPS is the fact you don’t respawn. If you die, you’re out for the round. However, you can operate the camera system Rainbow provides.

Speaking of camera system, the intelligence gathering factor is a huge part of the game, furthering Rainbow from titles such as, as previously mentioned, Call of Duty and Halo. For defenders, this can be done through placing cameras and devices around the map and looking at their feed by pressing a button to look at your in-game phone-like device. For attackers, they can use wheeled drones and several unique operator-specific gadgets and can access the drone feeds by using their phone-like device.

Another big factor in Rainbow is the fact that one bullet to the head kills instantly. If you peek around a corner and someone puts 2-3 bullets into you, the gunfight still isn’t lost. You could always hit a lucky shot to their head and win the gunfight and carry on with whatever you were doing. Aim is obviously crucial in Rainbow for this reason.

Rainbow includes a leaning system that actually moves your hitbox with it. Leaning allows you to peek around corners without revealing your entire body to the enemy team decreasing the likelihood of you being shot.

The environments are also almost completely destructible in every map, with the exception of some walls and floors. However, if they are reinforced there are only 3 operators that can destroy them, making reinforcements a big part of the game.

 

How a round goes

At the beginning of the round, it brings you to a selection screen where you load in with 4 other people. You choose where you want to spawn, which operator you want and which loadout you want for that operator. You can choose between two or sometimes three primary weapons, one or two secondary weapons and a secondary gadget. The rounds are pretty different for attackers and defenders.

For attackers, there is a 45 second phase before you spawn in where you are on your drone trying to find the objective, whether it be finding the two bomb sites in bomb, finding the biohazard container in secure area or finding the hostage in hostage. Once the preparation phase is over, the attackers then move in to attack the objective. The team of 5 operators tries to either eliminate everyone on the other team or for bomb, plant the defuser and defend it so the defenders can’t destroy it, for secure area, be on the objective long enough to capture it without the defenders contesting it, or for hostage, go in and capture the hostage, then get out and drop it at the extraction point outside of the building. To do this they spawn where they chose to spawn outside whichever building that the objective is in and they go into the building. They watch out for traps and defenders on their way to the objective. If the attacker is feeling particularly crafty, they can go above or below the objective and break the floor or ceiling so they can see the objective from above or below and attack the defenders from unexpected angles.

For defenders, they spawn at the beginning of the 45 second preparation phase. They reinforce the objective during this time by putting reinforcements on the walls so that the attackers can’t breach them without special equipment. They also put up traps and gadgets that range from hurting attackers, obscuring their vision, destroying their grenades, making it to where attackers can’t breach reinforced walls, or just having more surveillance. After this phase, you try to eliminate all the attackers or prevent them from defusing the bombs, securing the area, or extracting the hostage.

 

My opinion

I personally think that Rainbow is a great game. It’s extremely fun, especially with friends, but it can be frustrating at times. When you get this game it will feel like you queue against people that try extremely hard in casual game modes, get random teammates that don’t know their left from their right, and it will get on your nerves a lot. However, this game is extremely fun, and is 100% worth buying as long as you can tolerate the, “HOW WAS THAT NOT A HEADSHOT!?” and “ARE YOU KIDDING ME!?” moments. 

One thing to remember is this game, like all other multiplayer games, is much better when you play with friends and just have fun. You haven’t truly experienced the majesty of this game until you have played with a full group of buddies. If you are debating getting this game, just do it. You won’t regret it.